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News, features and perspective from across PC and console gaming.

How Celeste and Super Meat Boy make failure worth another go
A brutal jump becomes easier to face when the game makes its failed version useful.

Steam Deck OLED now supports HDR through Steam Remote Play
Steam's stable client now lets a Steam Deck OLED receive HDR Remote Play streams, with broader colour-range improvements for the service.

How to unlock the Beastmaster job in Final Fantasy XIV on PC
Meet Beastmaster's level 50 and story gate, then find the New Gridania quest giver.

Witcher 3 Remastered: what happens to your old save
The free remaster preserves progress while resetting builds, then layers movement, combat and visual changes over Geralt's familiar road.

BLACKWOOD begins a three-act thriller with four missions
BLACKWOOD starts with four missions and a DVD shop, while its second and third acts remain a promise for 2027.

Moonlighter 2 makes every relic argue with the one beside it
The sequel's cleverest trick is making the same relic matter in the dungeon, the bag and the shop.

Well Dweller wants its movement upgrades to change the whole map
A developer's self-critique of Crypt Custodian makes Well Dweller's glowing matchstick much more interesting.

No Man's Sky Cosmos: how to unlock the star system map
Reach the Space Anomaly, start Signals, then open the new star system map from the Quick Menu and mark a route.

How Into the Breach and Slay the Spire put danger in plain sight
Two modern classics reveal just enough of the next turn to turn chaos into a decision.

Aniimo makes creature collecting a playable perspective
Aniimo's most distinctive idea is not catching creatures. It is asking players to travel through Idyll as one.