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News, features and perspective from across PC and console gaming.

LEGO Batman turns familiar scenes into a playground
The best Batman adaptations give a familiar moment something new to do with the player in it.

Rivage makes its time loop a power problem
A finite power supply and a system for retaining selected solutions give Rivage's space-station mystery a more practical kind of time loop.

Witcher 3 Remastered: what happens to your old save
The free remaster preserves progress while resetting builds, then layers movement, combat and visual changes over Geralt's familiar road.

Moonlighter 2 makes every relic argue with the one beside it
The sequel's cleverest trick is making the same relic matter in the dungeon, the bag and the shop.

Well Dweller wants its movement upgrades to change the whole map
A developer's self-critique of Crypt Custodian makes Well Dweller's glowing matchstick much more interesting.

No Man's Sky Cosmos: how to unlock the star system map
Reach the Space Anomaly, start Signals, then open the new star system map from the Quick Menu and mark a route.

FC 27 Dual Entitlement: free PS4 to PS5 and Xbox upgrade
Move to PS5 or Xbox Series X|S with your Ultimate Team, but do not expect Career saves to follow.

How Into the Breach and Slay the Spire put danger in plain sight
Two modern classics reveal just enough of the next turn to turn chaos into a decision.

Marvel's Wolverine dismemberment and gore settings
Turn down Wolverine's blood and dismemberment while leaving enemy health, damage and detection unchanged.

Aniimo makes creature collecting a playable perspective
Aniimo's most distinctive idea is not catching creatures. It is asking players to travel through Idyll as one.