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News, features and perspective from across PC and console gaming.

Uncanyon turns the space between worlds into a puzzle
Uncanyon's Reality Fragments make the overlap between worlds part of the puzzle.

LEGO Batman turns familiar scenes into a playground
The best Batman adaptations give a familiar moment something new to do with the player in it.

Witcher 3 Remastered: what happens to your old save
The free remaster preserves progress while resetting builds, then layers movement, combat and visual changes over Geralt's familiar road.

Moonlighter 2 makes every relic argue with the one beside it
The sequel's cleverest trick is making the same relic matter in the dungeon, the bag and the shop.

Well Dweller wants its movement upgrades to change the whole map
A developer's self-critique of Crypt Custodian makes Well Dweller's glowing matchstick much more interesting.

FC 27 Dual Entitlement: free PS4 to PS5 and Xbox upgrade
Move to PS5 or Xbox Series X|S with your Ultimate Team, but do not expect Career saves to follow.

How Into the Breach and Slay the Spire put danger in plain sight
Two modern classics reveal just enough of the next turn to turn chaos into a decision.

Aniimo makes creature collecting a playable perspective
Aniimo's most distinctive idea is not catching creatures. It is asking players to travel through Idyll as one.

NBA 2K27's shared City makes its split career stranger
A co-ed City gives NBA 2K27 a genuinely shared build space. Elsewhere, the career remains more fragmented.

BrokenLore: DON'T LIE turns Junko's flat into a map of isolation
Junko's flat is not a staging area for the horror. It is the game's central, unstable piece of evidence.