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News, features and perspective from across PC and console gaming.

GTA VI's Netflix showcase makes its platform gap impossible to ignore
A blockbuster reveal can feel like an event without giving every audience the same reason to plan for launch.

Why Clive Barker's Hellraiser: Revival is worth watching before launch
The Hellraiser adaptation has a stronger hook than shock value alone.

Dune: Awakening's solo mode can make survival less prescriptive
The coming solo mode could make Arrakis more approachable without erasing its multiplayer identity.

GTA VI DualSense controllers open for UK pre-order on 10 September
Two GTA VI DualSense designs arrive with the PS5 game, but their availability is not identical.

Halloween: The Game lists Windows 11 and an SSD for its Steam launch
Steam's PC specification calls for Windows 11, 16GB of RAM and a 45GB SSD.

Bit Reactor furloughed staff before Star Wars Zero Company launched
The Star Wars Zero Company developer confirmed furloughs before launch, while the number affected and any return date remain unclear.

Valheim 1.0: how to keep your old world save
Old worlds load in 1.0. Here is when to keep one, when to restart for the Deep North, and how achievements and mods work.

Valor Mortis has the right studio for a difficult first-person Soulslike
The Ghostrunner studio is taking first-person melee into a slower, more deliberate kind of action game.

Valheim 1.0 should be a fresh journey, not just a Deep North expedition
Deep North is not merely a new destination. It asks players to rediscover why Valheim's long journey mattered.

Final Fantasy Resonance PS5 demo lets players carry a full first chapter into October release
The PS5 demo offers a meaningful test of Square Enix's new HD-2D Final Fantasy before launch.