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News, features and perspective from across PC and console gaming.

Valor Mortis has the right studio for a difficult first-person Soulslike
The Ghostrunner studio is taking first-person melee into a slower, more deliberate kind of action game.

Valheim 1.0 should be a fresh journey, not just a Deep North expedition
Deep North is not merely a new destination. It asks players to rediscover why Valheim's long journey mattered.

Final Fantasy Resonance PS5 demo lets players carry a full first chapter into October release
The PS5 demo offers a meaningful test of Square Enix's new HD-2D Final Fantasy before launch.

No Rest for the Wicked delays its Steam 1.0 launch to March 2027
The Steam Early Access action RPG's full launch has moved to March 2027.

Rhapsody in Scarlet needs its jazz setting to shape the action
A jazz-age setting is a promise about rhythm. Konami's new action game needs to make that promise playable.

The Blood of Dawnwalker timer mod lets PC players extend the campaign deadline
A community mod changes the campaign clock, but it is not official support.

Onimusha: Way of the Sword is now on PC with Windows 11 and SSD requirements
The new Onimusha is on PC, with a firm Windows 11 and SSD baseline.

Jin Sakai joins Ghost of Yotei's Most Wanted survival mode on PS5 this October
Jin's four combat stances give the upcoming PS5 survival mode a more distinct fourth character.

Gran Turismo 7's free Spec IV update brings new tracks in October and December
Spec IV gives Gran Turismo 7 two new circuits, 12 cars and more reasons to return, but the detail is uneven.

Trails in the Sky 2nd Chapter has a strong case before launch
A long demo and new battle options make the remake sequel easier to judge before 17 September.