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News, features and perspective from across PC and console gaming.

TOEM 2 needs its new movement to sharpen the photograph
New movement and camera tools give TOEM 2 a useful question before release.

FuturLab cancels an unannounced game as seven employees leave
The PowerWash Simulator developer says seven employees left after a project cancellation.

Onimusha: Way of the Sword gives every counter a job
Capcom's returning samurai series makes its defensive tools feel like a conversation rather than one familiar button.

Minecraft Dungeons II needs its new world to make the sequel matter
Its new interconnected world, jump attack and deeper gear systems are promising, but clarity in hectic combat remains a watch point.

Metal Slug Ultimate Collection brings ten games to PS5 in 2027
The PS5 compilation has ten games, modern rewind tools and online modes, but no price or release date.

Control Resonant lets its strange rooms reshape the action
Remedy's altered rooms are not just scenery when they change how Dylan Faden moves, fights and finds a way through.

EA SPORTS FC 27's biggest new mode does not reach every version
The new football playground is FC 27's clearest change, but it is unavailable on PS4 and Xbox One.

No Man's Sky Cosmos update is live on PS5 with space-station ownership
Cosmos gives PS5 players stations to own, alliances to form and new space routes to explore.

Nova Games Foundation promises grants for graduates without taking ownership
Nova plans grants, mentoring and no equity claim for 20 graduates a year.

Pragmata makes shooting a problem you solve under fire
Pragmata turns each firefight into a quick route through a hacking grid, then asks players to survive the seconds they have created.