Saturday 14 November 2026
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Features

The latest long reads, interviews and perspective from across PC and console gaming.

106 stories
Glimmer faces a large white masked creature with long arms inside a dark Well Dweller arena.
Well Dweller / Storybook bosses

Well Dweller's storybooks give its bosses a past

The boss arena is only one part of the story in Well Dweller's grim little kingdom.

GamerGuru Spotlight Desk · 23 Sep 2026 · 3 min read
A hooded figure in a breathing mask stands against blue and orange light in Dune: Awakening artwork.
Dune: Awakening / Faction missions

Dune: Awakening makes a sandbike race count towards faction power

A sandbike race reveals how Dune: Awakening's faction board ties political progress to what you actually do.

GamerGuru Spotlight Desk · 23 Sep 2026 · 3 min read
Agent 47 stands among a crowd of guests in a dark interior in HITMAN.
Party infiltration

Hitman's disguises are a social puzzle

At a Paris gala, Agent 47 studies what each uniform lets him do; Corvo faces a different riddle inside Lady Boyle's party.

GamerGuru Features Desk · 23 Sep 2026 · 4 min read
The launch pad and observatory stand in a wooded valley on Timber Hearth in Outer Wilds.
Time-loop design

In Outer Wilds and The Forgotten City, knowledge is the upgrade

A clue, rather than a sword or skill point, opens the next path in two memorable time-loop adventures.

GamerGuru Features Desk · 22 Sep 2026 · 5 min read
Three people stand in a neon-lit penthouse beside Nighthawks dialogue choices.
Narrative RPGs / City design

Nighthawks gives every stop in its vampire city a consequence

Nighthawks and Citizen Sleeper show how a location list can make a city feel personal.

GamerGuru Features Desk · 22 Sep 2026 · 5 min read
Two ornate airships fly side by side above a sea of clouds in Trails in the Sky 2nd Chapter.
JRPG launch / Estelle Bright

Trails in the Sky 2nd Chapter lets Estelle take the long road alone

Estelle's solo journey gives the remake sequel a story with room to breathe.

GamerGuru Spotlight Desk · 18 Sep 2026 · 4 min read
Colourful Townscaper houses, towers and bridges spread across a blue sea.
PC building toys / Procedural design

Tiny Glade and Townscaper turn rules into building toys

These building toys make an algorithm feel less like a shortcut and more like a willing collaborator.

GamerGuru Features Desk · 18 Sep 2026 · 4 min read
LEGO Batman stands in front of Gotham's rain-soaked skyline and a glowing bat signal
Licensed games / Adaptation design

LEGO Batman turns familiar scenes into a playground

The best Batman adaptations give a familiar moment something new to do with the player in it.

GamerGuru Features Desk · 17 Sep 2026 · 4 min read
Celeste artwork shows Madeline seated between two other characters in a rocky setting
Precision platformers / Failure design

How Celeste and Super Meat Boy make failure worth another go

A brutal jump becomes easier to face when the game makes its failed version useful.

GamerGuru Features Desk · 16 Sep 2026 · 4 min read
Will fights colourful creatures on a sandstone platform in Moonlighter 2: The Endless Vault.
Action RPG design / Moonlighter 2

Moonlighter 2 makes every relic argue with the one beside it

The sequel's cleverest trick is making the same relic matter in the dungeon, the bag and the shop.

GamerGuru Spotlight Desk · 15 Sep 2026 · 5 min read

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