The GamerGuru desk
Features
The latest long reads, interviews and perspective from across PC and console gaming.

The network test's real lesson
The Duskbloods can make temporary alliances its sharpest test
The Duskbloods could make a temporary ally more useful than another easy target.

Tomb Raider at 30 / Design
Tomb Raider: Legacy of Atlantis has to remake the original game's questions
The coming reimagining needs to update Tomb Raider without making its spaces too easily read.

Survival design / RuneScape
RuneScape: Dragonwilds turns survival chores into new abilities
Dragonwilds uses RuneScape skills to alter the survival loop, not merely lengthen it.

Survival design / PC and console
Valheim 1.0 should be a fresh journey, not just a Deep North expedition
Deep North is not merely a new destination. It asks players to rediscover why Valheim's long journey mattered.