Features
The latest long reads, interviews and perspective from across PC and console gaming.

Crazy Taxi's clock turns every shortcut into a wager
A ticking fare timer turns route knowledge into a series of escalating decisions.

Metal Slug's rare test build shows why its tank became a power-up
A rare location-test build reveals the design decision that made Metal Slug's tank sing.

Onimusha: Way of the Sword gives every counter a job
Capcom's returning samurai series makes its defensive tools feel like a conversation rather than one familiar button.

The Duskbloods can make temporary alliances its sharpest test
The Duskbloods could make a temporary ally more useful than another easy target.

Tomb Raider: Legacy of Atlantis has to remake the original game's questions
The coming reimagining needs to update Tomb Raider without making its spaces too easily read.

RuneScape: Dragonwilds turns survival chores into new abilities
Dragonwilds uses RuneScape skills to alter the survival loop, not merely lengthen it.

Valheim 1.0 should be a fresh journey, not just a Deep North expedition
Deep North is not merely a new destination. It asks players to rediscover why Valheim's long journey mattered.