Friday 25 September 2026
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139 stories
A hooded figure in a breathing mask stands against blue and orange light in Dune: Awakening artwork.
Dune: Awakening / Faction missions

Dune: Awakening makes a sandbike race count towards faction power

A sandbike race reveals how Dune: Awakening's faction board ties political progress to what you actually do.

GamerGuru Spotlight Desk · 23 Sep 2026 · 3 min read
Agent 47 stands among a crowd of guests in a dark interior in HITMAN.
Party infiltration

Hitman's disguises are a social puzzle

At a Paris gala, Agent 47 studies what each uniform lets him do; Corvo faces a different riddle inside Lady Boyle's party.

GamerGuru Features Desk · 23 Sep 2026 · 4 min read
A bright courtyard and a floating island meet at a vertical seam in Order of the Sinking Star.
Puzzle adventure / 8 October

Order of the Sinking Star's four worlds

Four puzzle paths begin separately, then combine as their characters and worlds meet.

GamerGuru Previews Desk · 23 Sep 2026 · 4 min read
The launch pad and observatory stand in a wooded valley on Timber Hearth in Outer Wilds.
Time-loop design

In Outer Wilds and The Forgotten City, knowledge is the upgrade

A clue, rather than a sword or skill point, opens the next path in two memorable time-loop adventures.

GamerGuru Features Desk · 22 Sep 2026 · 5 min read
Three people stand in a neon-lit penthouse beside Nighthawks dialogue choices.
Narrative RPGs / City design

Nighthawks gives every stop in its vampire city a consequence

Nighthawks and Citizen Sleeper show how a location list can make a city feel personal.

GamerGuru Features Desk · 22 Sep 2026 · 5 min read
Two ornate airships fly side by side above a sea of clouds in Trails in the Sky 2nd Chapter.
JRPG launch / Estelle Bright

Trails in the Sky 2nd Chapter lets Estelle take the long road alone

Estelle's solo journey gives the remake sequel a story with room to breathe.

GamerGuru Spotlight Desk · 18 Sep 2026 · 4 min read
Colourful Townscaper houses, towers and bridges spread across a blue sea.
PC building toys / Procedural design

Tiny Glade and Townscaper turn rules into building toys

These building toys make an algorithm feel less like a shortcut and more like a willing collaborator.

GamerGuru Features Desk · 18 Sep 2026 · 4 min read
White and Midnight Black PlayStation Pulse wireless headsets against a white background.
PS5 accessories / Pulse audio

PlayStation's new Pulse headsets split PS5 features and launch windows

The Pulse arrives first, while the more fully featured Pulse Edge is planned for early 2027 without confirmed prices.

GamerGuru Platform Desk · 18 Sep 2026 · 2 min read
Uncanyon logo over a stone ruin with green water, orange trees and puzzle devices.
Puzzle adventure / 2027

Uncanyon turns the space between worlds into a puzzle

Uncanyon's Reality Fragments make the overlap between worlds part of the puzzle.

GamerGuru Previews Desk · 18 Sep 2026 · 4 min read
The four heroes of Fire Emblem: Fortune's Weave stand around the central player character in painted key art.
Fire Emblem / Shared paths

Fire Emblem: Fortune's Weave makes four routes one campaign

Four heroes can be played in any order, while discoveries in one path begin to matter to the others.

GamerGuru Spotlight Desk · 17 Sep 2026 · 4 min read

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