Features
The latest long reads, interviews and perspective from across PC and console gaming.

Trails in the Sky 2nd Chapter lets Estelle take the long road alone
Estelle's solo journey gives the remake sequel a story with room to breathe.

Fire Emblem: Fortune's Weave's four routes, explained
Four heroes can be played in any order, while discoveries in one path begin to matter to the others.

LEGO Batman turns familiar scenes into a playground
The best Batman adaptations give a familiar moment something new to do with the player in it.

Orbitals makes its co-op partner part of the game, not the bill
A free invited partner and a local demo make Orbitals' two-player premise easier to begin, even if they cannot solve the harder task of finding the right companion.

Moonlighter 2 makes every relic argue with the one beside it
The sequel's cleverest trick is making the same relic matter in the dungeon, the bag and the shop.

Well Dweller wants its movement upgrades to change the whole map
A developer's self-critique of Crypt Custodian makes Well Dweller's glowing matchstick much more interesting.

NBA 2K27's shared City makes its split career stranger
A co-ed City gives NBA 2K27 a genuinely shared build space. Elsewhere, the career remains more fragmented.

Mewgenics sends every battle back to the house
Its house gives every risky expedition a history that the next cat party has to live with.

Maneater 2 turns a theme park into a shark's food chain
The sequel's theme-park setting can make eating, exploring and evolving feel like one escalating act of vandalism.

Where the Seeds Fall makes every descent a landing puzzle
A flower thrown before a leap could give CygamesEdge's platformer a much sharper kind of vertigo.