Editorial
An argument worth your time. Perspective on the games we play.

A guard's footsteps tell on him in Thief Remastered
Follow a patrol by ear, then send a guard the wrong way with a noisemaker arrow.

Home on wheels in The Road of Dust and Sorrow
A lit campervan, a roadside diner and a girl who wants to leave pictures for the next traveller.

The paths between Phantom Blade Zero's fights
Rough maps leave room to investigate, while helping citizens can open new story paths through the Wulin.

A home in Lightyear Frontier's new wilderness
Lay out holograms before adding materials, then furnish a home as deliveries help the Colonies grow.

Framing a wildlife portrait in Planet Zoo 2
Separate focus distances keep a tiger sharp amongst the leaves, while movable planting gives builders a background to refine.

Pull the lever in Enshrouded and meet a surprise
A pressure-sensitive floor can open a secret hallway; a lever can spawn an enemy. Builders choose what sets the room in motion.

Extra traps, steadier rules in Trees Hate You's demo
Complete the normal demo to unlock extra hazards, an unchanged trap arrangement after death and more predictable versions of certain random events.

Building a wind turbine with strangers in Loftia
Project stages can advance while one player prepares a contribution, making current requirements useful.

The most anticipated games of 2026 and 2027
Vice City is close, Layton has a new case and Link is back in Hyrule. Find release dates, platforms and trailers for 25 games.

A pipe and a crate are a useful start in Lightyear Frontier
Stores can reject unwanted items, while a crafting machine skips recipes it cannot currently feed.