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News, features and perspective from across PC and console gaming.

Valor Mortis has the right studio for a difficult first-person Soulslike
The Ghostrunner studio is taking first-person melee into a slower, more deliberate kind of action game.

Valheim 1.0 should be a fresh journey, not just a Deep North expedition
Deep North is not merely a new destination. It asks players to rediscover why Valheim's long journey mattered.

Xbox app will bring cloud gaming to select TCL smart TVs
The Xbox app is coming to select TCL TVs, but the compatible models and countries remain unconfirmed.

No Rest for the Wicked delays its Steam 1.0 launch to March 2027
The Steam Early Access action RPG's full launch has moved to March 2027.

Rhapsody in Scarlet needs its jazz setting to shape the action
A jazz-age setting is a promise about rhythm. Konami's new action game needs to make that promise playable.

Call of Duty: Black Ops Cold War joins Xbox Game Pass on 8 September
Black Ops Cold War arrives on 8 September as Cyberpunk 2077 heads out on 15 September.

Onimusha: Way of the Sword is now on PC with Windows 11 and SSD requirements
The new Onimusha is on PC, with a firm Windows 11 and SSD baseline.

The Blood of Dawnwalker timer mod lets PC players extend the campaign deadline
A community mod changes the campaign clock, but it is not official support.

MBC Game Studio enters games with 1001 Threads of Mizan
MBC Group's new games studio has revealed its first co-op action-adventure, but its release date remains open.

Gears of War: E-Day needs its new city to keep the pressure on
A familiar cover shooter is adding movement, destructible cover and denser city missions. The campaign's pacing is the question.