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Rivage / The missing crew
Rivage's missing crew are written into its rooms
A.R.E.S. is empty, but its rooms still have the habits of the people who lived there.

PC building toys / Procedural design
Tiny Glade and Townscaper turn rules into building toys
These building toys make an algorithm feel less like a shortcut and more like a willing collaborator.

Sci-fi puzzle adventure / Time loops
Rivage makes its time loop a power problem
A finite power supply and a system for retaining selected solutions give Rivage's space-station mystery a more practical kind of time loop.