The GamerGuru desk
Annapurna Interactive
News, features and perspective from across PC and console gaming.

Time-loop design
In Outer Wilds and The Forgotten City, knowledge is the upgrade
A clue, rather than a sword or skill point, opens the next path in two memorable time-loop adventures.

Puzzle adventure / 2027
Uncanyon turns the space between worlds into a puzzle
Uncanyon's Reality Fragments make the overlap between worlds part of the puzzle.

Release calendar / Psychological horror
Silent Hill: Townfall's CRTV needs to make its Scottish fog playable
The handheld CRTV is more than a replacement radio: it has to connect Townfall's exploration, puzzles and danger.