LEGO Digital Play has acquired London mobile developer Offroad Games, according to a public announcement from Offroad and reports by PocketGamer.biz and GamesIndustry.biz. The small amount that has been confirmed is significant enough: Offroad has joined a new in-house games unit created by LEGO Holding in 2025. The larger questions are still open. Neither company has announced a game, disclosed a purchase price, set out a staffing change or explained what will happen to Offroad's existing live games.
A studio move with few public terms
Offroad said on LinkedIn that it had joined LEGO Digital Play after 19 months as an independent studio. Its president, Aaron Loeb, welcomed the team in a reply to that post. PocketGamer.biz reported on 7 September that financial terms were not disclosed and that the developer had not explained how it would operate within its new owner. GamesIndustry.biz reported the same limits two days later. That matters because an acquisition headline does not, on its own, establish whether a team has been absorbed, kept as a separate label or assigned to a particular project.
The available evidence supports a narrow conclusion. Offroad is now part of LEGO Digital Play; it does not support claims that it is making a LEGO version of one of its car games, developing a successor to an existing licensed series or being used for a particular platform. There is also no published account of the deal's value. Those omissions are ordinary in private acquisitions, but they set a boundary for what readers can reasonably infer. A future announcement, job listing or company filing could change that picture; none has been identified in the material reviewed here.
What LEGO Digital Play was created to do
LEGO Holding announced LEGO Digital Play in February 2025 as a new entity intended to explore branded gaming and digital experiences. Its release said the unit would operate independently from the LEGO Group and focus on new digital play experiences, while the LEGO Group would continue to invest in existing partnerships and titles, including LEGO Fortnite. The distinction is useful. Offroad joining Digital Play is evidence of the newer unit building internal capability, not evidence that LEGO is replacing every external games partner with an in-house team.
The original announcement appointed Loeb to lead the company and said he would be based in London, with planned offices in Europe and the United States. Offroad is also London-based, but proximity should not be mistaken for a disclosed strategy. What is confirmed is more modest: the acquisition gives Digital Play a team that has shipped and supported mobile games. It does not tell players whether the unit's next work will be mobile-only, whether it will use LEGO intellectual property, or when anything resulting from the arrangement might be shown.

Why Offroad's existing work is the relevant context
Offroad's public App Store listing for Chrome Valley Customs identifies the developer as Offroad Games and describes a free car-restoration and match-three game with in-app purchases. Its listing was updated in July. That makes the studio's live-service experience more concrete than a generic description of a mobile developer: it is responsible for a product that already needs updates, support and a commercial operation. The acquisition announcement, however, does not promise a new feature, account change, shutdown date or revised monetisation for that game.
For current players, the careful reading is therefore that there is no public reason yet to expect an immediate change. That is not a guarantee that nothing will change later. Ownership transitions can alter roadmaps, staffing and support over time, but neither Offroad nor LEGO Digital Play has set out those details. Saying that the game's operation will remain identical would be as speculative as claiming a closure. The responsible position is the less dramatic one: the studio has changed hands, while its player-facing plans have not been announced.
A capability purchase, not a release schedule
There is a reasonable business reading of the acquisition without inventing a project. LEGO Holding created Digital Play specifically to develop new branded digital experiences, and Offroad brings a current mobile game and a team whose own statement says it was formed to make car games. That makes the deal a tangible addition to Digital Play's production capacity. It does not establish why this particular team was bought, what its headcount is now, or whether its existing expertise will be redirected. Those are analysis limits, not minor missing details.
For readers, the practical takeaway is simple. This is a company and studio development worth watching because it puts an established mobile team inside LEGO's newer game-making unit. It is not yet a game announcement or a reason to make a purchase decision. The next useful evidence would be a named project, a statement about Chrome Valley Customs, or clearer information about how Offroad is organised inside Digital Play. Until then, the confirmed consequence is organisational: the people who make Offroad's games now work within LEGO Digital Play.
Sources
Where this story comes from, and where you can check it.
Official sources
- Offroad Games on LinkedInWe started this company 19 months ago, and since then we've worked tirelessly to build a game studio ↗
- KIRKBILEGO Holding creates new entity, LEGO Digital Play, to explore innovative new branded gaming experiences ↗
- Apple App StoreChrome Valley Customs ↗
Independent reporting
- PocketGamer.bizLEGO Digital Play acquires Space Ape spinout Offroad Games ↗
- GamesIndustry.bizLego Digital Play acquires mobile studio Offroad Games ↗



